9/21/2023 0 Comments Tchia review![]() Players will feel as though they've been transported to a distant land filled with wonder, enhancing the sense of discovery and exploration. The game's attention to detail, including the art, language, music, and customs, creates an immersive and authentic atmosphere. ![]() Tchia excels in showcasing the beauty of its New Caledonian-inspired setting. Despite some dark moments, Tchia remains a heartfelt and human-centered game. The game deals with heavy themes, making it not only an adventure but also a thought-provoking experience. While the narrative may not be the primary focus, Tchia tells a captivating and intense story that takes players on an emotional rollercoaster. Whether you're soaring through the skies as a bird or navigating treacherous waters as a fish, soul-jumping enhances the overall experience and sets Tchia apart from other exploration games. This adds a delightful layer of depth to the gameplay, as each entity possesses unique abilities and characteristics. One of Tchia's standout features is the soul-jumping mechanic, allowing players to inhabit various animals and objects. It's not just about uncovering new locations, but also about immersing oneself in the rich culture inspired by New Caledonia. The game encourages players to explore every nook and cranny of these landscapes, where they'll find hidden treasures, challenges, and intriguing stories. Tchia offers a vibrant world filled with diverse islands, each with its own unique ecosystem and culture. Perhaps with some sort of structured or achievement-driven story, as well as a more engaging gameplay loop, this is a fine setting for a good game. This is an exploration game and casual sandbox game with no real aim other than creating an experience. The game has many good ideas but struggles to bring them together in a cohesive way. There are puzzles and secrets in this game, but they have mostly nothing to do with the narrative the game tries to set up. ![]() It is more about casual activities, like playing instruments or sailing on a raft. The narrative takes a back seat to the indie-adventure exploration. They are part of a very thin and very character-driven exploration story. There are animated cutscenes in this tropical open-world game. You can even explore something as simple as an old car tire, though there are few benefits to becoming objects other than for novelty value. This means being able to run as fast as a dog or fly as high as a bird. Some of these can be a bit of a slog due to vague clues, but I can’t deny I got a nice little rush of dopamine every time I managed to successfully pin down a location.You can soul-jump into animals and objects and control them as you explore. The game does get a bit more creative with this element in its sidequests, some of which require you to extrapolate the location of treasure from mere map clues and landmarks rather than precise locations. You do have a compass and waypoints, plus custom pins, so there’s plenty to keep you from getting lost, you just need to be a bit more engaged in navigation than in other games. This takes a bit of getting used to, as you can’t verify your position by just opening the map, but it does encourage you to memorize landmarks and topography and really get a feel for the archipelago’s layout. Rather, Tchia can only make an educated guess at her position from the map and narrow it down further from designated landmarks. While you have a full map of the archipelago, it doesn’t track your position at all times. It’s for this reason that the game utilizes a somewhat-unusual map system. In an overview video posted prior to the game’s release, the developers said that they really want players to explore the island for themselves and uncover its treasures. It all feels very smooth and satisfying, though the linchpin to the system is Tchia’s signature ability, Soul Jumping. You have a glider you can use to cruise through the air and a boat for crossing the ocean, you can slide down mountains and hills at high speed, and even fling yourself from trees to get a bit of an aerial boost. It’s much more relaxed and freeform than the former, but also a bit more serious and goal-oriented than the latter.Īs you’d expect from that comparison, movement is a central point of the exploration mechanics. If we were to make a graph of large-scale sandbox adventure games, I think I’d call Tchia a midpoint between The Legend of Zelda: Breath of the Wild and Lil Gator Game. There are goals to accomplish for the story, certainly, and a couple of areas won’t reveal their full secrets without abilities you obtain later, but for the most part, you can start exploring at your leisure. After a few introductory scenes and tutorials, you’re given a boat and have more or less free rein over the entire archipelago.
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